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G-Core, a Luxembourg-based global IT solutions provider, has moved its G-Core Innovations IT infrastructure (DCs) to OpenStack from VMware. With Wargaming as a key client, this solution will support its military MMOs, with a multimillion user base, including World of Tanks and World of Warships.
When one says these games are popular, they mean that more than 1 million users are playing simultaneously (http://bit.ly/1TA5Ggw). To make that possible, G-Core provides Wargaming with more than 20 data centers (consisting of thousands of servers) all over the world.
G-Core has a huge and complex infrastructure to provide stable solutions, capable of enduring high loads. Using this experience, G-Core is able to find solutions and share expertise with other companies that require a competitive and robust service. This case study shows the huge, infrastructural move from VMware to OpenStack and describes the basic architectural solutions of the project.
- OpenStack vs VMware: Development, Testing and Production (independent investigation before decision making)
- How to be successful in game promotion with OpenStack (from the horse’s mouth)
- How to negotiate with this type of client (think big, start small): G-Core is a truly open source and DevOps oriented company. They use their own distro of Linux based on CentOS; Puppet and Fabric for software management; Git for code and script management and so on. They even wrote their own version of an app catalog in “Murano style”; they call it Realm Wizard.