A seasoned OpenStack developer, Boris started working on OpenStack at the third release (Cactus) when he was a system administrator for Ubisoft Entertainment, a French multinational videogame developer. While at Ubisoft, Boris focused on improving OpenStack’s ability to provide GPU capabilities to cloud instances. Running video games in the cloud also allowed Boris to work on virtualization capabilities in OpenStack’s early versions.
Boris joined iWeb, an Internap company, in late 2012, where he led the development of iWeb's OpenStack-based public cloud. Since Internap acquired iWeb in 2013, Boris has continued his OpenStack public cloud development and helped architect and deploy Internap’s OpenStack-based public cloud globally.